Twisted Metal Black

Senior 3D Artist / Level Lead – Modeled ALL geometry and Painted textures for levels. Includes LODs, collision, environmental particles, etc. worked on all single player levels in game. Responsible for Prison level and Rooftops level. Supervised 2 – 3 artists to complete levels.

[flickr_tags tags=”TMB”]

 

Downhill Domination

Senior 3D Artist / Level Lead– Modeled ALL geometry and Painted textures for levels. Includes LODs, collision, environmental particles, etc. Was responsible for Japan, Dual Slalom, Jungle TDH levels. Participated in major sections of Moab level and Modeled majority of Jungle Level (Minor Textures Work). Supervised 2 – 3 artists to complete levels.

[flickr_tags tags=”Downhill Domination”]

 

 

War of the Monsters

Senior 3D Artist – Modeled and Painted texture for levels. Includes LODs, collision, environmental particles, etc. Did initial block out and main development of Atomic Island and Gamblers Gulch levels.

[flickr_tags tags=”War of the Monsters”]

 

Sims2

Contract poly reduction and asset creation

[flickr_tags tags=”the sims”]

 

Twisted Metal Head-On

General modeling on two levels. Terrain modeling. Optimization

[flickr_tags tags=”TMH”]